Almost ready….

Just another quick update.  It looks like the objectives and spawns are now fully setup in Kismet.

So now all I need to do is hook up the FixedMGs (as two are not spawning for some reason) and then get the boundaries appearing on the overhead map for the objectives.

Once that is done and put out a first beta.

But in the mean time I am also knocking up a Cache Extractor Tool to help people get their downloads into the correct locations:

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